Welcome to the Echoes of Elysium User Suggestions and Feedback board.
Please submit any ideas, feedback, and feature requests you have for Echoes of Elysium here.
Before posting, search if it's already been suggested and upvote it instead to help it gain visibility.
If you want to report a bug, head over to our bug reports board: https://bugs.echoes.games/
We greatly appreciate all the feedback and support. While we can’t guarantee that every suggestion
will be added to the game, your input helps shape and guide the future direction of Echoes of Elysium.
Transfer character/Airship to new world
We should have the ability to move our character and airship to a new world/server. Possibly limited to the same game mode, and for servers that allow the transfers.
Pinned
Under consideration
Add NPC Crew to Armada Ships for Better PvP Balance & Immersion
Unfortunately, I am currently unable to play Echoes of Elysium myself because I am on PS5, but I actively follow the game through YouTube content and am really ...
Under consideration
To add the Airship Builder to the main game.
Taking the Airship Builder from being a separated game to making it part of the Main game at its main menu. So that all parts and such will always be up to date as ...
Planned
QOL Game Options/Suggestions
1. When looting death bag, please have the gear and hotbar items return to their respective places as they were upon death. As it stands now, if you are fully ...
Building matching up/downgraded part to swap ship parts in place
Having the ability to swap parts in place by building their up/downgraded equivalent would be amazing QOL.
Under consideration
Glider improvements
So, I'm a big "movement" person, since traversal is simply how you navigate the game. Everything hinges on how you move, and I gotta bring up the glider.
I've ...
Custom map markers
Having the ability to place our own markers on the map would make it much easier to relocate interesting spots or resources we find while exploring.
pinned recipies
it would great if you could pin recipes instead if constantly going back into the build tab
Planned
PLEASE ADD FISHING!
We want to fish! Who else has done skyfishing? Dredge? FF14/15? Zelda? Bass Pro? None of them. Its an open opportunity!
I think people would buy the game for fishing ...
Under consideration
Enemy Bird Circling Airship
Primarily, this issue has to do with the bird that circles the airship and attacks. This bird respawns way too fast, glitched in and out of existance, and more.
1) ...
equip and unequip armor from your inventory window with right click
Following the same logic as being able to push items into a storage or from storage into your inventory. it would be nice to be able to quickly equip items into you ...
Place tombstone location on map
Can you please place an icon on the map marking where my last death place was?
I WANT TO BE HEAD BUTTED OFF THE CLIFF BY A GOAT
Ok dev man huge fail on this one like come on
Planned
Flagpole
I want a mast with a pirate flag on top. A way to build a mast and attach sails to it, and a flagpole with a way to customize or create your own flag would be amazing.
Under consideration
Feature: Flat walls
We could use flat exterior walls to help round out larger airships, as well as flat interior walls for internal divisions, armored flat bulkheads for breach defenses...
Under consideration
Split stacks
Please allow us to split stacks, i've lost way too many resources because im trying to see what fuel works in what machine, and i had to just slam a stack of ...
Character customization
As someone who has spend ridiculous amounts of time perfecting their character, I hope this game gives that aspect much consideration.
(Not sure why this is under ...
Planned
The Stitcher needs to be sped up
Pretty much exactly what it says: Everything the stitcher makes takes so long it's all horribly fuel inefficient- to the point where using the crafting bench is ...
Under consideration
Jump to flight too high
Many times I just want to jump up to the second level of my ship, but I fly 50’ into the air instead.
Maybe reduce the liftoff of the glider? And maybe add a way ...
Easy Deposit
Please, please can you add the option so that when we open our inventory on the ship we press a button like "r" and it auto takes the resources from the play and puts ...
Under consideration
Moving Ship Parts
Ship parts that are able to move. Like a ramp that can be lowered to the ground when docked, or doors that can slide open and closed.
Under consideration
Hauling system
It would be nice to have an additionally craftable to haul more materials rather then 1 at a time. Similar to Valheim where you can build a wagon for ore. Maybe a ...
Planned
Keybind for crafting
An alternative to holding mouse click (e.g Spacebar)
Deck Gun Improvements
The deck gun needs to deal more damage. A stone cannonball deals less damage than my crappy starter sword? Unrealistic and it makes the deck guns basically useless ...
Planned
Trash can or liftium reclaimer
A way to trash items without just ground dropping them.
Alternatively a way to "reclaim" liftium off of the deleted items given how often it is used.
Under consideration
controller support
controller support would be nice for people that want to use controller instead of using steam gamepad
Planned
In-Game Chat
Always have that one friend who refuses to wear a headset. Tabbing in and out to figure out what we are doing is tedious.
Under consideration
Mouse sensitivity options are a must!
As a wrist gamer (360 with my wrist, to keep all my games consistant) I was really looking forward to playing but I can't play at such a low sensitivy. Yeah I could ...
Tools to navigate while in cloud cover
I enjoy flying through the clouds! And who im exploring on foot, the clouds add mood to the POI and Im fighting enemies in it! Although, when it covers a lighthouse, ...
Under consideration
Battle System & Crew Mechanics
When invading/boarding enemy ships, there are no defenders. The lack of an enemy crew makes the combat feel empty and boring.
Suggestion: Implement a Crew System ...
Under consideration
Dry dock storage
A couple of regular storage containers at dry docks would be nice. As people tend to stick to the most convenient dry dock for their progress stage. This would be a ...
Side Sails
Make it so we can use the inside of a Lower Hull piece that has a side sail on it. Right now we can't put anything there, even though on the inside it is empty, ...
Planned
Suggestions
Title: Solo/Late-Game: Centralized Energy & Ship-based Grinder
Content: 60+ hours solo player here. Love the game! Here are prioritized suggestions:
1. ...
Under consideration
Change crafting material costs
As a full time worker and family member, It costs way to much of a time investment to make a single decent looking wooden panel. To produce three, you need 1 full ...
Planned
Add option for FPV while piloting
It'd be nice to have some way to see in first person while piloting the ship. I would suggest making a key-bind to toggle. Also wouldn't hurt to allow key-binding ...
Under consideration
Urgent need for a patch on mob spawning and respawning!!!
Hello,
Please prioritize patching the enemy mob and ship spawn issue because it's unbearable.
I wanted to play for an hour this morning, but I spent an hour ...
counter for crafting
How much am I crafting? I need to craft a ton of struts. I have to hold down the mouse for each strut, then count one by one until I get to 200. This would be a great ...
Under consideration
Add a pause option to Offline game mode
[QOL] There should be the ability to pause the game when in Offline (or Solo player) mode as there are occasions when the player may need to go AFK without needing to ...
Not planned
Action bar control
Without the key binding some keyboard configuration (azerty) can't use the key shortcuts and tools have to be equip from the inventory. Could be useful to use the ...
Camera sensitivity
I'd like to see the options to change camera sensitivity for all perspectives, on foot, turreted, piloting ship, etc. For example, when on foot, sensitivity is quite ...
Dry Dock Ship Building
When in dry dock and building ship parts, I would love it if it could automatically pull from storage. I've had to overhaul my ship a few times, testing out new ...
Under consideration
rivets are seriously unbalanced
The current recipe for rivets and how much they are used makes them feel unbalanced and crafting them is a slog. you need them for advanced fuel for the loom then for ...
Invert Y axis
The game is unplayable for me because there is no setting to invert the Y axis. As a pilot, the pull back to go up is so ingrained I can't reliably use the ...
Tool tips or ability to mouse over crafting components
I have t learned what all the icons are in the crafting menus, it would be great to have a button to display tool tips for menus.
Crafting another away
Add multi crafting option and click with a wait timer. Items i notice usually 2 to 3 seconds crafting time. Ex: i want to craft 5 of a certain item. I use add or ...
Under consideration
Reaper Cannon needs a BIG upgrade.
In its current state, it is not worth constructing as opposed to just keeping handheld tools and doing it yourself.
If the cannon was capable of destroying trees, ...
Under consideration
A way to be able to use an inverted corner piece for more creative shipbuilding.
A concave shape when you look from the outside of the ship. Or a clearer description: a curved shape pointing inwards. (The opposite of the corner piece.)
Grappling hook
i apologise in advance if its already in the game, or planned, but, you need to add a grappling hook to the game. Im sure some of you know the game your game reminds ...
Under consideration
lifters should consume fuel only when used, like engines
four fitted lifters looks pretty. watching them drain fuel while moving horisontally is painful. also fuel consumption is abit excessive considering, unlike enginges, ...