Welcome to the Echoes of Elysium User Suggestions and Feedback board.‎

Please submit any ideas, feedback, and feature requests you have for Echoes of Elysium here.

Before posting, search if it's already been suggested and upvote it instead to help it gain visibility.

If you want to report a bug, head over to our bug reports board: https://bugs.echoes.games/

‎ 

We greatly appreciate all the feedback and support. While we can’t guarantee that every suggestion 

will be added to the game, your input helps shape and guide the future direction of Echoes of Elysium.

QOL Game Options/Suggestions

1. When looting death bag, please have the gear and hotbar items return to their respective places as they were upon death. As it stands now, if you are fully ...
Suggested by: Fathom (28 Jan) Upvoted: 17 Apr Comments: 7

Glider improvements

So, I'm a big "movement" person, since traversal is simply how you navigate the game. Everything hinges on how you move, and I gotta bring up the glider. I've ...
Suggested by: BlakN (28 Jan) Upvoted: 29 Apr Comments: 5

Custom map markers

Having the ability to place our own markers on the map would make it much easier to relocate interesting spots or resources we find while exploring.
Suggested by: Michelle (30 Jan) Upvoted: 24 Feb Comments: 3

Enemy Bird Circling Airship

Primarily, this issue has to do with the bird that circles the airship and attacks. This bird respawns way too fast, glitched in and out of existance, and more. 1) ...
Suggested by: War_Wizard_Grymzst (28 Jan) Upvoted: 17 Apr Comments: 1

equip and unequip armor from your inventory window with right click

Following the same logic as being able to push items into a storage or from storage into your inventory. it would be nice to be able to quickly equip items into you ...
Suggested by: Ethorum (29 Jan) Upvoted: 16 Feb Comments: 5

Place tombstone location on map

Can you please place an icon on the map marking where my last death place was?
Suggested by: Brian Johnson (22 Jan) Upvoted: 24 Feb Comments: 1

Split stacks

Please allow us to split stacks, i've lost way too many resources because im trying to see what fuel works in what machine, and i had to just slam a stack of ...
Suggested by: Maurauder (30 Jan) Upvoted: 10 Mar Comments: 1

Jump to flight too high

Many times I just want to jump up to the second level of my ship, but I fly 50’ into the air instead. Maybe reduce the liftoff of the glider? And maybe add a way ...
Suggested by: Scott (28 Jan) Upvoted: 20 Feb Comments: 3

Keybind for crafting

An alternative to holding mouse click (e.g Spacebar)
Suggested by: SpaceNerd (23 Jan) Upvoted: 02 Feb Comments: 3

Mouse sensitivity options are a must!

As a wrist gamer (360 with my wrist, to keep all my games consistant) I was really looking forward to playing but I can't play at such a low sensitivy. Yeah I could ...
Suggested by: FallenActual (27 Jan) Upvoted: 31 Jan Comments: 1

Dry dock storage

A couple of regular storage containers at dry docks would be nice. As people tend to stick to the most convenient dry dock for their progress stage. This would be a ...
Suggested by: Garlin (01 Feb) Upvoted: 25 Feb Comments: 4

Urgent need for a patch on mob spawning and respawning!!!

Hello, Please prioritize patching the enemy mob and ship spawn issue because it's unbearable. I wanted to play for an hour this morning, but I spent an hour ...
Suggested by: Dracus (28 Jan) Upvoted: 12 Feb Comments: 4

Action bar control

Without the key binding some keyboard configuration (azerty) can't use the key shortcuts and tools have to be equip from the inventory. Could be useful to use the ...
Suggested by: Volanar (27 Jan) Upvoted: 01 Feb Comments: 1

Camera sensitivity

I'd like to see the options to change camera sensitivity for all perspectives, on foot, turreted, piloting ship, etc. For example, when on foot, sensitivity is quite ...
Suggested by: BlakN (27 Jan) Upvoted: 24 Feb Comments: 1

rivets are seriously unbalanced

The current recipe for rivets and how much they are used makes them feel unbalanced and crafting them is a slog. you need them for advanced fuel for the loom then for ...
Suggested by: Garlin (31 Jan) Upvoted: 15 Feb Comments: 0

Invert Y axis

The game is unplayable for me because there is no setting to invert the Y axis. As a pilot, the pull back to go up is so ingrained I can't reliably use the ...
Suggested by: RichT (22 Jan) Upvoted: 28 Jan Comments: 0

Tool tips or ability to mouse over crafting components

I have t learned what all the icons are in the crafting menus, it would be great to have a button to display tool tips for menus.
Suggested by: Scott (28 Jan) Upvoted: 03 Feb Comments: 3

A way to be able to use an inverted corner piece for more creative shipbuilding.

A concave shape when you look from the outside of the ship. Or a clearer description: a curved shape pointing inwards. (The opposite of the corner piece.)
Suggested by: GirlColleen (30 Jan) Upvoted: 24 Feb Comments: 2

lifters should consume fuel only when used, like engines

four fitted lifters looks pretty. watching them drain fuel while moving horisontally is painful. also fuel consumption is abit excessive considering, unlike enginges, ...
Suggested by: tinbear (12 Feb) Upvoted: 20 Feb Comments: 1

Server Password Dialog Box

When entering a server with the password, put the active cursor in the password field and enable Enter as a hotkey to "confirm." The procedure currently is Join >> ...
Suggested by: J (31 Jan) Upvoted: 06 Feb Comments: 1

Updated map

Would like an updated map with being able to drop notes, that are visible to other co-op players if they are players on the server. Better identifiable locations and ...
Suggested by: Tempus Thales (31 Jan) Upvoted: 20 Feb Comments: 0

Resource spawning

I’ve seen a few people talking about this in the discord. I feel like a respawn timer on resource nodes like copper and liftium etc.. would go a long way if what I’m ...
Suggested by: CAP (03 Feb) Upvoted: 13 Feb Comments: 2

Power Costs Need Serious Balancing

Using a Crude Fuel Cell at a sawmill on an island takes a full Crude Fuel cell for 1.5 logs, the only other fuel cells available so far only seem to indicate they ...
Suggested by: Duffy (04 Feb) Upvoted: 12 Feb Comments: 1

Movement forward while gathering or harvesting

While swinging my wrench (just started the game I think that is what it is). When harvesting the character moves slightly forward, this really needs to not happen it ...
Suggested by: Yiggy (01 Feb) Upvoted: 02 Feb Comments: 1

[QOL] Include ability to Root animations with Movement

For example when I'm swinging my wrench to harvest something the movement sometimes throws me off. It's pretty minor but doesn't feel great sometimes. It would be ...
Suggested by: Hugo (22 Jan) Upvoted: 28 Jan Comments: 0

suffocating storage limits

as of the current balance of space/stacks/production requirements, my decks are filled with storage boxes. no beauty or convenience in that.
Suggested by: tinbear (12 Feb) Upvoted: 14 Feb Comments: 1

Unstuck feature

Unstuck button to shift your character back to a state where it wasn't colliding with terrain or whatever would be designated as a solid wall or obstacle. A time ...
Suggested by: BlacK-SaoW (29 Jan) Upvoted: 03 Feb Comments: 1

Please allow players to re-map the keybinds for inputs.

Please allow the player customize our keybindings. It is important for people with disabilities, people who play left handed, and the many players who just prefer ...
Suggested by: Alex (30 Jan) Upvoted: 02 Feb Comments: 0

Camera disabled when map is open

Would love to see the camera get disabled when the map is open, too.
Suggested by: Michelle (29 Jan) Upvoted: 29 Jan Comments: 0

Make Server Password Hidden

For content creators streaming your game, it would be nice to not show the password in plain text by default. Thanks!
Suggested by: Ashley (27 Jan) Upvoted: 02 Feb Comments: 0

Spawning of enemies and resources

Many talked about enemy spawns, I will again. It's horrible to examine an area, find it empty of enemies, landing there and suddenly they pop up right next to you, ...
Suggested by: Wacko (01 Feb) Upvoted: 01 Feb Comments: 1

QOL

Add stack splitting
Suggested by: vilf (01 Feb) Upvoted: 01 Feb Comments: 1

Stacking Items.

Quick storing items from inventory to chest should Round off odd stacks until full. Often I fill up chests by not fully stacking the items before consuming another ...
Suggested by: Mullehus (29 Jan) Upvoted: 29 Jan Comments: 0