Glider improvements

25 votes

So, I'm a big "movement" person, since traversal is simply how you navigate the game. Everything hinges on how you move, and I gotta bring up the glider.

I've never really been a fan of the whole "float" system, but I get that it has its place in some games. But the current system leaves much to be desired. First, the only way to go down seems to be either wait and just float down, or just fall. Why no descend options? 2nd, the boost is just boost vaguely down in a straight line. Would it be possible to make the boost follow the camera?

As another option, an alternate glider mode that operates more as a wingsuit rather than jetpack. Aerodynamic flying, ascent/descent, acceleration deceleration, could even make the boost for sustained flight. Would make on foot traversal not only easier, but much more entertaining.

Done Implemented Suggested by: BlakN Upvoted: 29 Apr Comments: 5

Comments: 5
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